Wed Aug 19 2009:

See this course at SIGGRAPH Asia 2009 on Wed Dec 16 from 1:45 PM - 5:30 PM in Room 511.

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Tues July 17 2009:

See this course at SIGGRAPH 2009 on Wed August 5 from 8:30 AM - 12:15 PM in Room 260-262.

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Course Outline

The course is divided into two sessions. In the first session we introduce 3D scanning, present the underlying mathematics of 3D triangulation, and describe their application to a simple "swept-plane" scanner. Specifically, we implement Bouguet's desktop 3D scanner using only a webcam, a halogen lamp, and a stick. In the second session we describe how to build a structured light scanner using a calibrated projector-camera pair. We conclude by presenting a minimal post-processing pipeline to convert the point clouds produced by the various scanners to watertight meshes.

First Section: 8:30 AM - 10:15 AM
8:30 All Introduction
8:45 Taubin The Mathematics of 3D Triangulation
9:05 Lanman 3D Scanning with Swept-Planes
9:30 Lanman Camera and Swept-Plane Light Source Calibration
10:00 Taubin Reconstruction and Visualization using Point Clouds

Break: 10:15 AM - 10:30 AM

Second Section: 10:30 AM - 12:15 PM
10:30 Lanman Structured Lighting
10:45 Lanman Projector Calibration and Reconstruction
11:00 Taubin Combining Point Clouds from Multiple Views
11:25 Taubin Surface Reconstruction from Point Clouds
11:50 Taubin Elementary Mesh Processing
12:05 All Conclusion / Q & A